is a game designer, programmer, producer, translator and writer, more or less in that order. In the past, he worked with Epic Games, Electronic Arts, and Capcom. He occasionally posts to Gamasutra. In his previous job he led a design team of ten. Wonderland Engineering is now his full time job.
is a graphic designer and computer network engineer from the Underground Left Hand Studio. She provides design and DTP for scientific and specialist publications. She also blogs, hosts podcasts for Dekompresor TV, and conducts interviews with Pixel Heaven attendees. In her own podcast “Nerdy Nocą” (“nerds by night”) she talks in-depth with fellow nerds about things they love. She has recently published a book for women about technology and the Internet. At Wonderland Engineering, she designs our text publications, including our web site, and creates interfaces for our games.
publisher, editor, proofreader. She tricks people into writing books, only to edit them ruthlessly. She has edited over a dozen books on computer science, self-help, and law. When not reading, she takes pictures with her cellphone, writes down her dreams, acts crazy around her cats, and collects tattoos. At Wonderland Engineering, she edits our major publications, such as short stories.
is a graphic designer, concept artist and illustrator. Spends most of the time drawing mess for Hidden Object Games. Has worked on a never released MMORPG and a few mobile games. Photoshop Go-To Person and character artist for hire. Draws comics about zombies and tentacles in spare time, and even publishes them occasionally. Attends conventions for fans of Japanese culture as an exhibitor.
sound director, sound engineer, composer, and organist. The recording studio is his favourite workplace. He has directed and engineered classical and electronic music, as well as radio and TV spots. Lately, he has became a sound designer specializing in ambient sound. He’s a photographer by education and by vocation, his main area of expertise being advertisement photography. At Wonderland Engineering, he’s our all-around sound wizard.